Objective C
- (void)viewDidLoad {
- (void)viewDidLoad {
[super viewDidLoad];
[self setCloseKeyboard];
...
}
- (void)setCloseKeyboard
{
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]
initWithTarget:self
action:@selector(dismissKeyboard)];
tap.numberOfTapsRequired = 1;
tap.cancelsTouchesInView = NO;
[self.navigationController.navigationBar addGestureRecognizer:tap];
[self.view addGestureRecognizer:tap];
}
-(void)dismissKeyboard {
[self.view endEditing:YES];
}
- (void)viewWillAppear:(BOOL)animated
{
[self.view endEditing:YES];
[super viewWillAppear:animated];
}
Swift
let gesture = UITapGestureRecognizer(target: self, action: #selector(dismissKeyboard))
gesture.numberOfTapsRequired = 1
gesture.cancelsTouchesInView = false
view.addGestureRecognizer(gesture)
Swift
let gesture = UITapGestureRecognizer(target: self, action: #selector(dismissKeyboard))
gesture.numberOfTapsRequired = 1
gesture.cancelsTouchesInView = false
view.addGestureRecognizer(gesture)