BaseViewController.m
- (void)viewDidLoad
{
[super viewDidLoad];
CGRect frame = self.view.frame;
CGRect anotherFrame = [UIApplication sharedApplication].keyWindow.frame;
CGFloat scaleX = anotherFrame.size.width / frame.size.width;
CGFloat scaleY = anotherFrame.size.height / frame.size.height;
if(scaleX > 1 && scaleY > 1) {
self.view.transform = CGAffineTransformMakeScale(scaleX, scaleY);
}
...
}
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